Trailer: https://www.youtube.com/watch?v=cToIhIIlWnE
Über A Story About My Uncle
Der Spieler schlüpft in die Rolle eines Jungen, der auf der Suche nach seinem verschwundenen Onkel Fred eine fantastische Welt entdeckt. Mithilfe der mysteriösen Erfindungen seines Onkels kann er jeden Winkel des geheimnisvollen Ortes erkunden und Hinweise entdecken, um das Rätsel des Verschwindens des Familienmitglieds zu lösen. Dabei helfen dem Spieler wundersame Kreaturen, die die Welt bewohnen.
In A Story About My Uncle liegt der Gameplay-Fokus auf Bewegung. Mithilfe eines speziellen Greifhakens schwingt sich der Spieler durch die Welt. Dieses Feature vermittelt ein Gefühl von Geschwindigkeit und Schwerelosigkeit.
About Coffee Stain Studios
The story of Coffee Stain Studios began in 2009 with a couple of students at the University of Skövde, Sweden. We all attended the same programme in Game Development and when it was time for the thesis work we decided to team up and to make a game - that game was Sanctum. A team of ten people started working on Sanctum and the development was as indie as it gets. We were working in one room during an unusually hot summer using cardboard boxes as desktops and kitchen chairs from home as our office chairs.
Sanctum was developed using Unreal Development Kit and we submitted our game to Epic Games competition Make Something Unreal and it went on to win several prizes landing Coffee Stain Studios a five year licensing agreement with Epic Games. Sanctum was featured on their website showcasing UDK and become more and more popular. We realized we were on something here and decided to give Sanctum a proper release!
The company was officially started in 2010 and we began working on Sanctum adding features and levels. Finally it was polished enough! Sanctum was released in April 2011 to PC and about a year later for Mac. Being the worlds first hybrid between First Person Shooter and Tower Defense our unique concept made the game an indie hit on Steam. We expected to sell 25 000 copies to break even, but Sanctum ended up selling over 600 000 copies. Now, we have doubled our development team and we finally have the budget and resources to make Sanctum 2 the next huge indie-hit on PC, PSN and XBLA!
The story of Coffee Stain Studios began in 2009 with a couple of students at the University of Skövde, Sweden. We all attended the same programme in Game Development and when it was time for the thesis work we decided to team up and to make a game - that game was Sanctum. A team of ten people started working on Sanctum and the development was as indie as it gets. We were working in one room during an unusually hot summer using cardboard boxes as desktops and kitchen chairs from home as our office chairs.
Sanctum was developed using Unreal Development Kit and we submitted our game to Epic Games competition Make Something Unreal and it went on to win several prizes landing Coffee Stain Studios a five year licensing agreement with Epic Games. Sanctum was featured on their website showcasing UDK and become more and more popular. We realized we were on something here and decided to give Sanctum a proper release!
The company was officially started in 2010 and we began working on Sanctum adding features and levels. Finally it was polished enough! Sanctum was released in April 2011 to PC and about a year later for Mac. Being the worlds first hybrid between First Person Shooter and Tower Defense our unique concept made the game an indie hit on Steam. We expected to sell 25 000 copies to break even, but Sanctum ended up selling over 600 000 copies. Now, we have doubled our development team and we finally have the budget and resources to make Sanctum 2 the next huge indie-hit on PC, PSN and XBLA!
About Koch Media
Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 19 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States. www.kochmedia.com